

Slam: Slams the ground, dealing 70 points of damage and slowing the movement and attack rate of nearby enemy units. Firebolt: Hurls a fiery bolt that stuns a target enemy unit. Inmolation: Activate Immolation to engulf this unit in flames, causing 10 damage per second to nearby enemy land units. Feral Spirit (Pig): Summons 2 Spirit Pig companions.

Healing Ware: Summons an immovable ward that heals 2% of a nearby friendly non-mechanical unit's hit points per second. A sleeping unit can be awoken by attacking it. Sleep: Puts a target enemy unit to sleep for 10 seconds. Mana Cost: 75.Ĭurse: Curses a target enemy unit, causing it to have a 33% chance to miss on an attack. Abolish Magic: Dispels positive buffs from enemy units, and negative buffs from friendly units.Deals 250 damage to summoned units. Cooldown: 0.īloodlust: Increases a friendly unit's attack rate by 40% and movement speed by 25%. Searing Arrows Adds 10 bonus fire damage to an attack against enemies, but drains mana with each shot fired. Mana Cost: 45.Įvasion: Gives a 15% percent chance to avoid an attack. Duration Hero/Creep: 3/8 Cooldown: 15 Mana Cost: 0 LVL 3 Camps įaerie Fire: Reduces a target enemy unit's armor by 4 and gives vision of that unit. New Creep Camps LVL 1 Camps Įnsnare: Causes a target enemy unit to be bound to the ground so that it cannot move for 3/8 seconds. Shockwave: A wave of force that ripples outward, causing 75 damage to land units in a line. Ranged Bonus Attack Damage: 10%.ĭevotion Aura: Gives 3 additional armor to nearby friendly units. Trueshot Aura: An aura that gives nearby friendly units a 10% bonus damage to their ranged attacks. Hurl Boulder: A magical boulder that is thrown at an enemy unit, causing 100 points of damage and stunning the target for 2 seconds. Spell Immunity: Renders this unit immune to all spells. Bonus Attack Damage: 10%.īloodlust: Increases a friendly unit's attack rate by 40% and movement speed by 25%. LVL 5 Camps Ĭommand Aura: Gives extra damage to the attacks of nearby friendly units.

Inner Fire: Increases a target friendly unit's damage by 10% and armor by 5. Heal: Heals a target friendly non-mechanical wounded unit. Shadow Meld: Stops the unit from auto-acquiring enemies, allowing it to Shadowmeld and remain unseen at night. Duration Hero/Creep: 10/20.Įnvenomed Weapons: Deals 2 poison damage per second. Slow Duration: 5 Mana Cost: 75.Įnvenomed Weapons: Deals 2 poison damage per second. Purged units will slowly regain their movement speed over 5 seconds. Purge: Removes all buffs from a target unit, and slows its movement speed by a factor of 5. Slow: Slows a target enemy unit's attack rate by 25% and movement speed by 60%. Duration Hero/Creep: 3/8 Cooldown: 15 Mana Cost: 0 Mana Cost: 75.Įnsnare: Causes a target enemy unit to be bound to the ground so that it cannot move for 3/8 seconds. Updated/Reduced Neutral Creeps Camps (Due to Updated Map Tileset from Forest (Lordaeron Fall) to Barrens.Updated Neutral creeps and Map Tileset.MechaWarrior quits MechaWarrior's DotA Allstars Development.Fourth version of MechaWarrior's Dota Allstars.2 Original Warcraft III Map Description.
